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Tuesday, 31 March 2015

Lumo projects an interactive, motion-sensitive game experience onto walls and floors

Lumo's goal is to get kids moving again in video games


If you've visited a trade show or children's museum lately, chances are you've seen an interactive, motion-sensitive exhibit projected onto a wall or floor. Lumo is the at-home version of this technology, developed by technologists Meghan Athavale and Curtis Wachs who began creating interactive environments for commercial settings. Seeing a demand for a cheaper and more user-friendly version of their product for interactive gaming at home, they're launching an Indiegogo campaign to fund the continued development of Lumo... Continue Reading Lumo projects an interactive, motion-sensitive game experience onto walls and floors



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