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Tuesday, 6 August 2013
Skype for Windows Phone 8 updated with new People list, UI enhancements
Netflix releases trailer for Ricky Gervais' Derek, streaming begins September 12th
White House proposes formation of a cybersecurity insurance market
Level UP: inside Chicago's mall-based teen makerspace
Windows Phone App Studio makes it easy to build WP8 apps
Chronicle of an iPhone Thief
We'll be liveblogging LG's Optimus G2 event tomorrow, join us at 11AM ET!
Nokia intros App Social Beta for Windows Phone with crowdsourced app suggestions
Twitter Updates Apps With Photo Galleries, Improved Login Verification
Kickstarter Officially Opens in Canada
2014 Chevy Volt to be priced at $34,995
Intel targets schools with Atom-powered Android tablets, mad scientist apps
NASA to broadcast Curiosity's 1st anniversary celebration on August 6th 10:45 ET
Microsoft: Xbox One will capture game footage at 720p even if source is higher res
Bitcasa Partners With Samsung To Offer Infinite Storage On All Of Its Windows 8 Devices
Today Bitcasa, Disrupt Battlefield finalist, has announced a partnership with Samsung to offer Bitcasa’s infinite storage service to all Windows 8 devices sold by Samsung, save for smartphones. This includes tablets, desktops and laptops.
The company has had this partnership in the works for almost a year, according to founder Tony Gauda, but wanted to wait to share the news until consumers could actually go purchases these devices with Bitcasa pre-installed.
For those of you who haven’t heard yet, Bitcasa is a software service that opens up your hardware to have infinite storage in the cloud, with no lag to watch a stored movie or play a song. It works like this: Bitcasa only saves data that is unique to you, while saving only one version of all the redundant data in its system. You might think that the unique data outweighs the redundant, but it’s actually on the contrary.
As it stands now, Bitcasa charges users $10/month or $99/year for its infinite cloud storage, but users who purchase a pre-loaded Samsung device will get two free months of infinite storage space, along with 20GB for free over the lifetime of the device.
But what does this mean for Bitcasa’s revenue?
The company already has a huge influx of users interested in hopping on the service, as evidenced by the total of 30 petabytes of data stored on the site. But partnerships with major brands offers a more B2B-focused business model. This allows Bitcasa to focus on perfecting the service as opposed to bringing in new users, as the big hardware companies can now do that for them.
According to Gauda, Bitcasa has one of the highest free to paid conversion rates in the industry (without getting into too much detail), “but so many people don’t know we exist,” he added. In other words, the distribution here is critical.
Though Gauda didn’t specify the exact terms of the Samsung deal, he did explain that talks have already begun with other major brands to distribute the Bitcasa service. The idea is to have manufacturers spend less on their own hard drives and instead pay a small fee for every device sold with Bitcasa pre-loaded.
If you’re interested in checking out Bitcasa, head over here.
via TechCrunch » Startups http://feedproxy.google.com/~r/techcrunch/startups/~3/Xxxlxtqybtc/
Engagor Raises $2.6M To Bring Its Social Media Management Tools To The US
Engagor, a Belgian startup that offers offers tools for large brands to manage their presence on social media, is announcing that it has raised $2.6 million in Series A funding led by Hummingbird Ventures.
It’s a pretty crowded market, and it has been for a while — when we wrote about Engagor two years ago, the headline was, “Yet Another Social Media Management Tool, Or A Better One?.” However, co-founder and CEO Folke Lemaitre said most existing products are specific solutions that focus on, say, say social listening or social publishing, rather than covering the full gamut of a social media team’s needs.
Lemaitre gave me a demo of the product last week. It covers features from monitoring to collaboration to publishing — so you can find the important conversations, participate in them, and then track your success. Lemaitre particularly emphasized the inbox, which he said is “really the place where the social media team is doing their day-to-day work,” going through a list of social media mentions and either responding, noting that they don’t need a response, or assigning them to different team members. (You can set up a number of different filters to determine what shows up in the inbox and how it’s prioritized.)
Speaking of team members, Engagor is also releasing a new team performance tracking feature today — as the name suggests, it allows customers to see how each member of the team is doing. So if, for example, one team member seems to be doing more harm than good with their responses, the rest of the team should be able to see that and to act accordingly.
Even though Engagor bills itself as a “one-stop shop” for social media management, one thing it doesn’t offer is functionality for managing social media ad campaigns. Lemaitre said that’s because it’s meant for the social media team, not the customer service team or the marketing team. At the same time, it’s meant to facilitate collaboration between those groups, for example by integrating with services like Salesforce and Zendesk. Continuing with the inbox analogy, Lemaitre compared it to Gmail: “You’re not going to use Gmail for doing doing those big email campaigns, you’re going to use MailChimp. We’re the Gmail for day-to-day social media management.”
Existing customers include PepsiCo, Volvo, McDonald’s and IKEA.
One of the company’s next big priorities is growing in the United States. It’s open a San Francisco office led by vice president of US sales Steven Reading, and it sounds like Lemaitre himself may be moving out soon.
via TechCrunch » Startups http://feedproxy.google.com/~r/techcrunch/startups/~3/zmEHeW-NNkY/
Tesla offering cold weather package for Model S, gouges you for XM satellite radio
Nintendo 3DS update brings you more Mii Plaza pals with StreetPass Relay
Amazon launches Amazon Art marketplace with over 40,000 works
25 Awe-Inspiring Images of the Milky Way Galaxy
El dÃa de los que no tienen dÃa
JuanPablo nos planteó un curioso problema:
Asà como existe el dÃa de la tierra, el dÃa del programador, etcétera.
DeberÃa existir el dÃa de los que no tienen dÃa.
El problema es que si los que no tienen dÃa lo celebran, tendrÃan dÃa, luego no podrÃan celebrarlo.
Mmm… Se antoja un tanto paradójico.
via Microsiervos http://www.microsiervos.com/archivo/juegos-y-diversion/dia-sin-dia.html
PS Vita firmware 2.6 adds enhanced save management, spruced up UI
LinkedIn lands on Nokia Asha touch phones, lets S40 users network like a boss
14 Fantastic Free Tools for Design Collaboration
Send Me To Heaven gamifies wanton smartphone recklessness (video)
Crossbar's RRAM to boast terabytes of storage, faster write speeds than NAND
Glassified, la regla del futuro
Cójase una regla de las de toda la vida, añádasele una pantalla OLED transparente y un digitalizador capaz de escanear lo que hay dibujado sobre el papel, y sale Glassified , una regla «aumentada» capaz de cosas que sus predecesoras no podrÃan ni soñar.
Es un proyecto de Anirudh Sharma, Lirong Liu y Pattie Maes del Fluid Interfaces Group del MIT Media Lab.
(VÃa Popular Science gracias a @TocaMates y @mathheadinc).
- Un invento del MIT para mejorar el lenguaje gestual e interactuar con los demás sin parecer «rarito», ensayando frente a un avatar.
- Con SWŸP es posible trasladar archivos entre dispositivos deslizando un dedo, un poco a lo Minority Report.
- ZeroN: un sistema de levitación magnética como interfaz de ordenador, desarrollado por el M.I.T. que funciona en 3D.
- Realidad aumentada a la moda, para ver cómo te queda algo aunque no lo tengas fÃsicamente delante.
- Bokode, etiquetas identificativas capaces, fáciles de utilizar y (casi) invisibles, a medio camino entre un código de barras o QR convencional y un chip RFID
via Microsiervos http://www.microsiervos.com/archivo/tecnologia/glassified-la-regla-del-futuro.html
Solar-powered Ubuntu laptop boasts 10-hour battery, 2-hour charge time
Kanex launches Slimport to HDTV, MHL 2.0 to HDTV adapters
Ikea's 2014 Catalog app lets you arrange virtual furniture in your living room via augmented reality (video)
Samsung trademark filing for 'Galaxy Gear' hints at smartwatch
Set Your Facebook Pictures to Self Destruct With Secret.li
Pantech Vega LTE-A flaunts fingerprint recognition, 5.6-inch 1080p display
Curiosity cumple un año en Marte
Hoy hace un año que a las 7:17 de la mañana, hora de España, Curiosity aterrizaba en Marte tras una de las maniobras más increÃbles y apasionantes de los últimos años en la historia de la investigación espacial.
En lo que se conocÃan como los siete minutos de terror el rover de la NASA tenÃa que pasar de desplazarse a 21.240 kilómetros por hora a estar posado, idealmente en una sola pieza, sobre la superficie de Marte.
La complicada maniobra incluÃa usar la atmósfera marciana para un frenado inicial, luego un paracaÃdas que era el más grande paracaÃdas supersónico construido jamás y que se desplegó a 1.600 por hora, para acabar con el descenso de Curiosity desde una grúa aérea propulsada mediante cohetes que lo hizo descender suavemente mediante tres cables de nylon.
La Sky Crane cumpliendo su misión
Y todo esto de forma completamente automática, ya que en el momento de la llegada de Curiosity a Marte las señales de radio tardaban 14 minutos en recorrer la distancia entre nuestro planeta y el planeta rojo, con lo que cualquier intervención por parte de los responsables de la misión resultaba absolutamente imposible.
De hecho, cuando en la Tierra comenzamos a recibir la telemetrÃa que indicaba como iba el descenso Curiosity ya llevaba siete minutos en la superficie de Marte.
Afortunadamente todo salió a la perfección, como se puede ver en el vÃdeo resumen de arriba, o en el vÃdeo completo de NASA TV Mars Science Laboratory Curiosity Landing.
Primer autorretrato oficial de Curiosity en Marte
Un momento absolutamente emocionante que a los espaciotrastornados aún nos pone la piel de gallina.
En este año que Curiosity lleva sobre Marte ha recorrido un poco más de un kilómetro y medio investigando con sus instrumentos el interior del cráter Gale, donde ya ha encontrado pruebas de que en el pasado existieron en Marte zonas húmedas adecuadas para, al menos, soportar vida microbiana, aunque debido a un error de comunicación la NASA tuvo que desmentir que hubiera encontrado signos de vida.
También ha encontrado evidencias de que Marte perdió la mayor parte de su atmósfera debido a procesos que ocurrieron en la parte superior de esta, algo que la sonda MAVEN, cuyo lanzamiento está previsto para noviembre de 2013, investigará.
Los ordenadores de Curiosity van a 200 MHz, tienen 256 MB de RAM y otros 2 GB de memoria flash para almacenar datos
A pesar de un problemilla con uno de sus ordenadores de a bordo, convenientemente solucionado, Curiosity ha tenido tiempo de enviarnos más de 190 gigabits de datos, que incluyen unas 36.700 imágenes a toda resolución y unas 35.000 miniaturas.
También ha tenido tiempo de disparar el láser de la Chemcam unas 75.000 veces para analizar la composición de distintos objetivos, de recoger con su taladro y analizar muestras de dos rocas.
Ahora va rumbo a las laderas de Aeolis Mons, a donde los responsables de la misión calculan que tardará otro año en llegar.
Recuerda que se le puede seguir en Twitter como @MarsCuriosity y que sus fotos están disponibles vÃa RSS, aunque hay aplicaciones que te las llevan directamente al móvil.
via Microsiervos http://www.microsiervos.com/archivo/ciencia/curiosity-cumple-un-ano-en-marte.html