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Monday 4 August 2014

Building an epic space game with $50 million in crowdfunded cash


Chris Roberts wants to be Han Solo. But since he can’t be an intergalactic smuggler in real life, he’s spent his career building video games that turn you into a space scoundrel.


That includes the 1990 space-combat sim Wing Commander and its galaxy-hopping spin-off Privateer. He got the closest to his dream with Freelancer, released in 2003, a game where you could be a pirate, a bounty hunter, or just an intergalactic trader. It provided a tease of the wide-open universe he really wanted to...


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