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Wednesday 26 June 2013

Windows 8.1 in-depth hands-on: features, apps, impressions and screenshots



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Microsoft 'approaching' 100,000 apps in the Windows Store, boasts app downloads in the 'hundreds of millions'



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Windows 8.1 to support 3D printing through native API



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Microsoft teases a Metro-style version of Office, no word yet on availability



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Microsoft Build 2013 opening keynote liveblog!



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Apple details iOS 7's improved business credentials



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WearIT brings its prototype smart watch to CE Week, we go eyes-on



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6 Things You Didn't Know About the Guy Who Leaked the iPhone 4



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Sony's new RX100MII and RX1R high-end point-and-shoots leaked in press images



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We're live at Microsoft Build 2013!



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Pioneer's New Soundbar Is Beautifully Simple and Wonderfully Cheap

Withings Pulse hands-on



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Poppy turns iPhone into View-Master-like 3D display and camera (video)



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Pioneer's SC-79 uses HDBaseT to feed HDMI video throughout the home (hands-on video)



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Sky adding more on demand content, revamping Go apps for summer



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HTC 8XT with Windows Phone and BoomSound launching on Sprint this summer



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Sprint launching Samsung ATIV S Neo with unlimited LTE for $150 after rebate this summer



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Pioneer introduces first sound bar in 15 years: six speakers and a subwoofer for $399 (hands-on)



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Olloclip announces 2x telephoto lens for iPhone 5, we go hands-on



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Inductees to 2013 Internet Hall of Fame revealed, class includes 32 new members



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Discovery Communications working on a HBO Go-esque streaming service



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Thumb Social Polling App Merges With YPulse Research Firm, Rolls Out Thumb Pro For Brands

thumb

Instant polling app Thumb has just announced that it has merged with YPulse, a research insights firm that focuses on millennial opinions and behaviors. The terms of the deal were not disclosed.


Thumb is a mobile app that launched back in the summer of 2010 as Opinionaded, aiming to get real-time feedback for life’s toughest, and sometimes silliest, questions. Users simply pose a question to the network, and receive instant feedback from a group of their peers.


In 2011, the app rebranded as Thumb and has seen solid growth ever since. To date, the app has seen over 1.5 billion opinions come through the network.


The latest move by the app was to add a shopping category back in November, which seemed like the first step toward letting brands engage directly with users on the platform.


That said, the merger with YPulse is setting the stage for the roll out of Thumb Pro, which gives brands a dashboard to communicate directly with the Thumb audience.


This will not only allow brands to get instant feedback on new promotional ideas, products, and ad copy, but it will allow them to respond to those who’ve given an opinion to get further feedback.


Thumb Pro has three pricing tiers, starting at $95/month for the basic plan and going all the way to $995/month for the most full-featured option.


So what does YPulse get out of this?


Well, according to Thumb founder Dan Kurani, YPulse already has the infrastructure and relationships with brands to push Thumb further into that space, all while capturing the troves of data collected on Thumb users.


Since YPulse is in the business of peering into the world of young adults, Thumb seems like a great place to have an authentic, comfortable conversation with millennials in their own environment.








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Fujitsu ARROWS A 202F launching on SoftBank this week, Snapdragon 600 and 3,000mAh battery in tow (video)



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Intel Labs measures cognitive workload of distracted drivers, we go eyes-on with the demo (video)



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Sharp announces first THX-certified 4K TV, the $8,000 Aquos Ultra



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Maingear launches liquid-cooled Epic series with 4th-gen Intel Core-i7 CPUs



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Ludei Raises $1.5M To Expand Its HTML5 Platform To Mobile App Developers

Ludei logo

Ludei has received $1.5 million in funding from Kibo Ventures, Vitamina K and several angel investors to expand its JavaScript/HTML5 engineering team and bring its development platform to app developers beyond the gaming industry.


Back in February, we covered Ludei’s mission to prove that HTML5 standards are viable for game developers even after Mark Zuckerberg admitted that Facebook’s mobile strategy relied too much on HTML5 rather than native applications. Now Ludei says that it is growing its team in order to answer increasing demand from technology and entertainment companies for its HTML5 multi-platform development products.


“This funding further validates our approach to HTML5 development. HTML5 has taken a lot of criticism in recent years and it’s true that on its own, it performs poorly on mobile,” Ludei CEO Eneko Knorr said in a statement. “But our team and the world-class developers using our platform are proving every day that with the right support, HTML5 is ready for primetime, and we’re positioned to take on the biggest players in the app industry.”


Ludei faces competition from Game Closure for gaming clients, but Ludei says that it has the only HTML5 platform that brings native performance and features to mobile app developers.


More than 6,000 developers, including three of the top 20 game publishers in the world, currently use the Ludei platform to power HTML5 applications, which enables them to code once, then monetize and market applications across multiple platforms with native-like features. More than 500 iOS and Android games have been developed using the platform, including ScribbleMix, Lunch ZBug, Bubble Soccer and Rhino Hero. Ludei is the only platform that supports WebGL on iOS and Android devices. It also supports new platforms like Ouya and Tizen.


Ludei investors Kibo Ventures and Vitamina K are both based in Spain. Kibo Ventures supports Spanish startups in the Internet and mobile space and is currently investing in Amerigo Innvierte Spain Technologies FCR Fund, part of the Amerigo network sponsored by Telefonica and CDTI. Its other portfolio companies include international education payment platform peerTransfer and film and production directory Visualnet. Vitamina K invests in Internet-based companies around the world, including video monetization platform The Mad Video.


Ludei’s initial funding came from Knorr, a serial entrepreneur who sold his previous company Hostalia, to Telefonica in 2007. This round brings Ludei’s total funding to $4.5 million.








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YC-Backed Sponsorfied Becomes Partnered, Launches Platform For Brands To Find The Best Partnerships

pop-water


Sponsorfied, a Y Combinator alum from last summer, is re-branding itself as Partnered to help brands choose the best partnerships with artists and other creative endeavors.


The company’s CEO Baldwin Cunningham says the old name, which centered around sponsorships, was too limiting.


“In addition to people just saying our name wrong, the next generation of these relationships aren’t going to feel like a one-way street,” Cunningham said. “With sponsorships, people are expecting things for free. But with partnerships, brands and actors have to mutually benefit each other.”


With the new name, they’re launching two new sets of tools for brands to manage their partnership requests. Partnered DIRECT is a curated service where Partnered will recommend opportunities to support creative cultural events and projects. Cunningham compares it to a Fab.com-like flash sales model for possible brand sponsorships.


The other new product is called Partnered MANAGE, where brands can replace all of their messy paperwork with a simple dashboard to evaluate possible sponsorships.


“One of the biggest problems for brands is handling communication with sponsorship requests. Usually, they’re getting them through e-mail or even physical proposals that are sent to a P.O. box,” he said. “What we’re doing with Partnered MANAGE is allowing them to have a standardized process.”


He said that some companies like American Airlines were receiving as many as 300 requests per week, so that created a messy flow of PDFs and spreadsheets that these companies usually have to manage.


The startup, which has raised funding from investors including Mike Rothenberg, Dave McClure, Shervin Pishevar, and Gary Vaynerchuk, has kept quiet for the last six to eight months while building the new services.


Cunningham says the company has set up sponsorships in the past with brands like Samsung supporting Instagrammers like Ike Edeani, who has 360,000 followers, with trips to the SXSW Interactive conference in Austin.









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Contentful, Out Today In Beta, Wants To Be The CMS For The Next Generation Of Screens

contentful

Contentful, a startup out of Berlin, is today releasing a beta of a platform that it hopes will be the future of how companies manage their content in a multi-screened world, where nearly any physical object has a shot at being a piece of “hardware.” It is also announcing a seed round of an undisclosed amount from Balderton and Zendesk backer Point Nine Ventures to help further that vision.


A lot of us in the publishing world have pondered over the last several years about the most efficient and flexible way of creating content that can be easily edited and redistributed. Initially that challenge applied to new printing systems; then to print and web; then print and web and mobile phones; and most recently to print and web and phones and tablets.


But Contentful is not aiming to be another contender in that business. “We don’t want to replace WordPress or other CMS’s which publish content on the Web,” CEO Sascha Konietzke tells me. “Instead, we’re providing a solution to publish to all the new platforms and devices, and specifically applications, which require new ways to deliver content.”


That is to say: Contentful is taking that concept for an ever-expanding set of mediums/screens and applying it to any piece of digital information. That includes allowing content to be delivered over iOS, Android, interactive HTML5 and JavaScript, in a “presentation-independent format” that will work on all the different screens that we know now — from phones to Google Glass, smartwatches and cars — to those that we haven’t even seen yet.


And like those publishing CMS systems that concern us journalist types, Contentful had a precedent: Thriveventures, the company behind Contentful, had originally developed a product called StorageRoom, which helped take content from digital files and make it something repurposable in mobile apps — a service that picked up some 1,000 customers.


StorageRoom is not taking new signups and current customers on that platform are getting migrated to Contentful, Konietzke tells me, as mobile apps become just merely one type of screen among the many that consumers will use today and in the future.


Contentful falls into that same category of services out there that help enterprises take advantage of all the advances in the world of tech, without necessarily needing to be engineers to do so. (In one of the more recent developments in that area, Intuit bought Elastic Intelligence to provide its SME customers with a platform to help them easily translate their cloud-based data into applications without the need for extra developers.)


On the Contentful platform as it stands today, Konietzke notes, “We provide the interface for editors to manage the content, and powerful APIs and SDKs for developers to load the content into their apps on any platform. It’s then completely up to the developers to use their tools and templating frameworks of choice to create the actual presentation layer. Especially agencies love this, as they can create really compelling experiences and are not restricted by any existing template system.” But he adds that this is evolving to become more self-service. “Currently we’re already talking with mobile app generators, so that we also have ways for our customers to manage content and to create applications without an external or in-house developer.”


Apart from the cost and convenience factors, Contentful also points to one possible solution for another pain point in the modern world of connected devices: fragmentation. If one platform can be used to seamlessly and automatically translate data into any number of endpoints, that could make questions of tailoring apps for different specs a moot point — a Rosetta Stone for data, as it were.


Roberto Bonanzinga, the partner at Balderton Capital that led the VC’s investment in Contentful, seems to also bank on that idea. “A revolution in content is happening right now; how it is managed and consumed is changing forever,” he notes in a statement. “Contentful embraces this transformation and I am excited to be working with Sascha and his exceptional team to become the engine behind the future of content.”


Contentful today is also announcing an advisory board of big names that could point also to how it may be adopted and used longer term. The board includes Alexander Bruehl, former partner at Atlas Capital; Francesco Cesarini, Founder & Technical Director at Erlang Solutions; Daniel Heaf, Chief Digital Officer at BBC Worldwide; Karen McGrane, CEO of Bond Art + Science; Todd Tran, Head of Advertising EMEA & APAC at Rovio; and Michael Wolfe, serial entrepreneur and former EIR at Benchmark.








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Samsung Galaxy S4 Mini gets July 1st release date at Phones 4U, costs more than a GS3



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StickNFind launches SDK, lets coders harness its Bluetooth stickers



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How to Improve Your Wi-Fi Signal



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Imagination Tech reveals Warrior CPU core to fight (uphill) battle against ARM



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Nokia brings Augmented Reality to the employment market with JobLens



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Microsoft, Telefonica teaming up to push Windows Phone 8 devices in Europe, Latin America



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Unas gafas contra las gafas de Google (o cuando es peor el remedio que la enfermedad)


En Diginfo TV: unas gafas que impiden que funcione el reconocimiento facial con Google Glass o con cualquier otra tipo cƔmara.


La luz de estos LED infrarrojos no se ve a simple vista, pero brillan intensamente cuando la capta una cĆ”mara. EstĆ”n distribuidos de tal manera que altere la zona de los ojos y parte de la nariz, rasgos utilizado en la detecciĆ³n facial, haciendo que unas y otras partes aparezcan demasiado brillantes o demasiado oscuras, logrando que el reconocimiento facial no sea posible.

Aunque por las fotos del artĆ­culo parece sĆ³lo son efectivas cuando la cĆ”mara estĆ” de frente.


# Enlace Permanente







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Inadco Raises $11M As It Brings Its Lead Generation-Focused Ads To Search And Social

inadco logo

Advertising startup Inadco is announcing that it has raised $11 million in Series B funding.


The company has developed an advertising product called Form Ads, which are basically cost-per-lead ads that allow consumers to provide their basic information to an advertiser without having to leave the website or app that they’re visiting. When the company emerged from stealth two years ago, it was focused on display advertising. Founder and CEO James Walker told me that it has added search ads as well, with social coming soon.


Walker also noted that the ads now work across desktop and mobile, as you can see in the screenshot below.



Inadaco previously raised a $5 million Series A, as well as angel funding. The new round was led by US Venture Partners, with participation from existing investor Redpoint Ventures. USVP’s Paul Matteucci has joined Inadco’s board of directors.


“Digital advertising offers marketers lots of opportunities to generate demand, but very few solutions exist for marketers to capture that demand,” Matteucci said in the funding press release. “We invested in Inadco because their platform helps marketers identify consumers with intent and create native ad units that enable two-way communication and real-time data collection in a way that we’ve never seen before.”


You may have noticed the word “native” in that quote. Inadco launched before that became a big buzzword in the ad industry, but it now describes all of its ad formats as native — Walker said that’s because they’re always “integrated into the core user experience,” adding, “What’s cool about Inadco’s Form Ads is we take it a step further by enabling the consumer to complete their desired task without leaving the website or app they are visiting.”


The company is now working with “several hundred large, national advertisers,” Walker said, including ADP, Volkswagen, and 21st Century Auto Insurance.








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Huawei Ascend W2 shows up prematurely, packs color-matching backlit soft keys (hands-on)



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Twitch Android app updated with persistent login, followed channels



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Las novedades sobre la muerte de Yuri Gagarin que no son tales

MiG-15UTI

Un MiG-15UTI similar a aquel en el que se estrellaron Gagarin y Seryogin - Foto por Denis Lyaskovskiy


El 27 de marzo de 1968 Yuri Gagarin, el primer hombre en salir al espacio, morĆ­a al estrellarse el MiG-15UTI en el que estaba llevando a cabo un vuelo de entrenamiento junto con Vladimir Seryogin.


Una investigaciĆ³n del KGB llevada a cabo en 1968 concluyĆ³ que el aviĆ³n de Gagarin entrĆ³ en barrena bien debido a un choque con un ave o a una maniobra brusca para esquivar otro aviĆ³n y que Gagarin y Seryogin, creyendo estar a mĆ”s altura de la que realmente estaban debido a un informe meteorolĆ³gico errĆ³neo tardaron demasiado en reaccionar.


Otra teorƭa habla de una falta de oxƭgeno debida a una vƔlvula mal cerrada que o bien les habrƭa hecho perder la conciencia o bien les habrƭa llevado a iniciar un descenso rƔpido al detectarla, de nuevo estrellƔndose por estar a menos altura de la que pensaban.


Otros documentos de otra investigaciĆ³n llevada a cabo por el ComitĆ© Central del Partido Comunista defiende que el aviĆ³n habrĆ­a entrado en una actitud de vuelo incontrolable al haber maniobrado bruscamente los pilotos para evitar un globo sonda o para evitar entrar en la capa de nubes mĆ”s cercana al suelo.


Estos dĆ­as, sin embargo, se estĆ” hablando de que ha salido a la luz una explicaciĆ³n definitiva del accidente, como por ejemplo se puede leer en Un error humano provocĆ³ la muerte de Yuri Gagarin, el primer astronauta que viajĆ³ al espacio .


SegĆŗn esta el Mig de Gagarin se habrĆ­a estrellado al haber pasado un Sukhoi Su-15, que volaba muy por debajo de su altura autorizada, a unos 10 Ć³ 20 metros de este y haberse visto desestabilizado por la estela del Su-15.


SĆ³lo que ni la explicaciĆ³n es definitiva, ni esta es nueva, pues es la versiĆ³n de los hechos que lleva defendiendo AlexĆ©i Leonov al menos desde 2004, pues ya la publicĆ³ en su libro Las dos caras de la Luna, aunque ahora ha vuelto a ponerse de actualidad porque Leonov mencionĆ³ hace unos dĆ­as en una entrevista con la cadena de televisiĆ³n rusa RT que un informa ya desclasificado sobre el accidente revelaba la presencia en las inmediaciones de un segundo Su-15 volando sin autorizaciĆ³n en el Ć”rea.


Pero lo cierto es que nunca se ha conseguido averiguar sin lugar a dudas la causa exacta del accidente, ni es probable que se vaya a saber nunca.


# Enlace Permanente







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